Verizon partners with Unity to create 3D games and apps for 5G

Unity logo.
(Image credit: Unity.)

Verizon and Unity are joining forces to promote the creation of new experiences, such as games and real-time 3D experiences – delivered via 5G, and taking advantage of mobile edge computing (MEC) – which will include entertainment applications, all the way up to enterprise toolkits. 

Unity is a cross-platform gaming engine, from Unity Technologies, that enables developers to create 2D games, 3D experiences for VR and AR, as well as simulations and effects used by sectors such as film, automotive, architecture, engineering and construction.

“We are entering an era of technology-led disruption where 5G and MEC will not only transform the full enterprise lifecycle, it will change the way consumers experience gaming and entertainment,” said Tami Erwin, CEO at Verizon Business.

“We are entering an era of technology-led disruption where 5G and MEC will not only transform the full enterprise lifecycle, it will change the way consumers experience gaming and entertainment."

Tami Erwin, Verizon.

“Every business is accelerating the shift to digital for their employees, supply chain or end-customer experience,” Irwin explained. “So whether you’re an enterprise reimaging how you do business using predictive real time insights, computer vision, machine learning and artificial intelligence, or a mobile gamer who simply wants to download the hottest new game in seconds and enjoy data intensive, multiplayer games conventionally reserved for consoles, the future is happening right now.”

More than a million developers

Available on more than 25 platforms, Unity is now used by more than a million developers, and has been used to create games such as Fall Guys, Pokémon Quest, Subnautica, Among Us, and Overcooked 2.

"5G is the key piece for us to facilitate these real-time 3D experiences broadly and to better meet the demands of the real-time economy."

Ryan Peterson, Unity.

“We know the world is demanding high-speed, AAA content, whether it’s an educational augmented reality application or a robot running a simulation of a digital twin,” said Ryan Peterson, VP of Solutions at Unity. “5G is the key piece for us to facilitate these real-time 3D experiences broadly and to better meet the demands of the real-time economy.”

By combining Verizon 5G and MEC technology with Unity’s real-time 3D development platform the two companies hope that they can kickstart the development of number of a high-performance 3D applications – “without the need for expensive hardware”. 

This collaboration is part of Verizon Business’s broader strategy to align with enterprises, start-ups, universities and government to explore how 5G and MEC can disrupt and transform a host of different industry sectors.

Dan Oliver

Dan is a British journalist with 20 years of experience in the design and tech sectors, producing content for the likes of Microsoft, Adobe, Dell and The Sunday Times. In 2012 he helped launch the world's number one design blog, Creative Bloq. Dan is now editor-in-chief at 5Gradar, where he oversees news, insight and reviews, providing an invaluable resource for anyone looking to stay up-to-date with the key issues facing 5G.